Earth Elemental

  • Size & Type: Large Elemental
  • Alignment: Neutral
  • Armor Class: 17 (natural armor)
  • Hit Points: 126 (12d10 + 60)
  • Speed: 30 ft., burrow 30 ft.
  • Flying: ...
  • Swimming: ...
  • STR 20 (+5)
  • DEX 8 (-1)
  • CON 20 (+5)
  • INT 5 (-3)
  • WIS 10 (+0)
  • CHA 5 (-3)
  • Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
  • Damage Immunities: poison
  • Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
  • Damage Vulnerabilities: thunder
  • Saving Throws: ...
  • Skills: ...
  • Senses: Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10
  • Languages: Terran
  • Proficiency Bonus: ...
  • Challenge: 5 (1,800 XP)
Features

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack The elemental makes two slam attacks.

Slam Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.


Earth Elemental
Share This Page