Commoner

  • Size & Type: Medium Humanoid (any race)
  • Alignment: Any
  • Armor Class: 10
  • Hit Points: 4 (1d8)
  • Speed: 30 ft.
  • Flying: ...
  • Swimming: ...
  • STR 10 (+0)
  • DEX 10 (+0)
  • CON 10 (+0)
  • INT 10 (+0)
  • WIS 10 (+0)
  • CHA 10 (+0)
  • Condition Immunities: ...
  • Damage Immunities: ...
  • Damage Resistances: ...
  • Damage Vulnerabilities: ...
  • Saving Throws: ...
  • Skills: ...
  • Senses: Passive Perception 10
  • Languages: Any one language (usually Common)
  • Proficiency Bonus: ...
  • Challenge: 0 (10 XP)
Actions

Club Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

NPC Commoner
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